Overview
Achieving Multiple Goals with Design Systems
Wanted aims to transition from a recruitment platform to a comprehensive HR career platform, introducing various projects beyond recruitment. As a Product & Platform Designer, I handled diverse products, focusing on both business objectives and implementing design systems to achieve the team’s goal of revolutionizing design quality and speed at the same time.
Problem
The System Dilemma: Steeper Learning Curve
A more complex system means it has a steeper learning curve. Understanding and utilizing a highly developed system requires time even for designers, making it challenging to quickly learn new components and best prctices.
Designers: Familiar to the Current Situation already
As the design system evolved, the Wanted design platform team and UX division grew. The increase in system components enabled more screen creation but led to a steeper learning curve for designers and developers.
Product designers often see the design system as a double-edged sword. They need to release products quickly, but learning and applying the system components can be time-consuming and confusing. Despite having a predefined design system, familiar methods and handmade UI often felt quicker and more effective.
Showing by Examples
Proving High System Proficiency with Rapid Iteration
In this situation, forcing other product makers to use the system unconditionally could be counterproductive. Therefore, I voluntarily took on the role of applying the design system to my assigned products, leveraging my understanding of the system.
As a result,
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Wanted was able to make various attempts quickly,
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Developers working with us became naturally accustomed to the system through several application examples,
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I was able to create best practices for the design system usecases, positively lowering the adoption barrier for other makers.





