Side
Games, communities, experiments, and writing made to learn by doing.
The Gate: Making the Game I Had Always Wanted to Build
I built and released a playable 2D game with AI, learning through combat design, replay systems, production tools, and running the game myself.

We designed our wedding as a service
We designed our wedding as a service journey, connecting invitations, gatherings, and guidance so guests from different parts of our lives could take part comfortably.

Side projects with AI
I used AI to make images and content, testing small ideas as services and exploring how a designer's observation and taste can extend beyond conventional products.

Eight years of building design communities
From a small group chat to Friends of Figma Seoul, I share what I learned about keeping a design community welcoming and active over time.

How I Wrote a Figma Book in Figma
I wrote a 538-page product-design manuscript in Figma, bringing text and practice screens together in a new writing workflow.
